Harré Sorcerer's Guild

Harré Mooren is the Sorcerer's Guild of the Kingdom of Dorran. It is more commonly called as Harré Sorcerer's Guild or simply The Guild. It is a place where all Expert-ranked sorcerers get their work assignments by doing exorcism. Harré is a kind of office that supplies jobs to the sorcerers that frequent the place daily. Nanalie's dream of being a receptionist at this place was inspired by the receptionist who welcomed them back with a bright smile after her and her father's completion of a rather easy quest.

Background
Harré has a long history of performing the role of a mediator between sorcerers and their clients. Harré Mooren was the name of the Guild's founder.

To be a receptionist at the Guild, one has to be an outstanding student in all of their magic studies. One have to be able to fight with magic and be smart enough to be in the top ranks of the students at the Doran's Royal School of Magic.

The Three Articles of Faith
The three articles of faith are what all Harré employees should keep in mind while going about their sorcerous work. They stand for the following:
 * 1) Always be looking ahead.
 * 2) Do not overstep your bounds.
 * 3) Keep your heart pure and make your intentions clear.

These three articles of faith are symbolized by the three vertical white lines appearing on the uniforms of all employees, no matter how diverse the appearance of the uniforms they have.

Gignesthai Nero
Gignesthai Nero (Water of Creation) is a sphere created by the founder, Harré Mooren. Any mage the director allows to touch the sphere shall be granted weapon and wear suited to them, though this was later rebuked by the director since anyone could use the sphere so long as they knew the incantation. The employees at Harré are requested to keep silent about the existence of the sphere because it can create one-of-a-kind, legendary weapons.

The weapons and uniforms created are based on the abilities and personality of the person touching the sphere. The uniforms created by the Gignesthai Nero, though the functionality differs per employee, they are also similar in some aspects, i.e., the color scheme, the three vertical white lines, doesn't get dirty, absorbs sweats, no odor can cling to the fabric, mends itself if frayed or ripped, and the breath of the uniform's owner can change the shape. Though they are gross, any bodily fluids of the owner can change it shape as well. However, you cannot change a skirt into a pair of pants and vice versa, but you can shorten or lengthen they style of what you have.

The Gignesthai Nero is initially kept on a red cabinet standing in one corner of the director's room. Once it floats out, it grows larger until it is as wide as Nanalie's height.

Go-Between
Go-Between is a magical door connecting all the branches of the Guild to the headquarters. The door is on the rear side of the guild building and Harré employees that are based in the branch offices arrive at the headquarters every day to open that door and set off tot their workplaces. Whenever something happens at one of the other offices, they can use those doors to instantly communicate with the headquarters and get in touch with the Director. Basically, there is never a single part of Harré that doesn't have access to the Director. All any employee from anywhere in the Kingdom has to do is use the Go-Between to find her, or Alkes if the Director isn't around.

Location
The Guild is located just beyond the King's floating island, Royal Isle, on the northern side of the kingdom. If one ever got lost on their way to Harré, they'd be able to get back on the right track if they aimed for the King's island.

The Guild has three branches. The branch to the south of the Kingdom is located at the Soreiyu Territory.

Employees

 * 1) Harré Mooren, founder†
 * 2) Theodora Demeter Locktiss, Director
 * 3) Alkes Uranus Draminium, quasi-Assistant Director
 * 4) Nanalie Persephone Hel
 * 5) Zozo Gaia Parasta
 * 6) Ms. Harris